Training on the implementation of BOMBASTIK Game-Based Teaching Media (Board Game: Fun Learning Media to Increase Student Engagement) at SMAN 6

  • Setia Muljanto Institut Pendidikan Indonesia Garut
  • Anggi Setia Andini Institut Pendidikan Indonesia Garut
  • Asri Asri Institut Pendidikan Indonesia Garut
  • Debby Hasan Institut Pendidikan Indonesia Garut
  • Agung Agung Institut Pendidikan Indonesia Garut
  • Ahmad Farhi Institut Pendidikan Indonesia Garut
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Keywords: community service, board game, student engagement, innovative learning media

Abstract

This community service activity aims to enhance student engagement in learning through the implementation of BOMBASTIK, a board game-based learning media, at SMAN 6. The program was carried out in three main stages, namely introduction, explanation, and practice of using the BOMBASTIK platform. The method applied emphasizes participatory training, enabling both teachers and students to experience interactive learning processes. The results show that the training successfully increased student motivation, collaboration, and active participation in the classroom. In addition, teachers gained new insights into innovative teaching strategies using game-based learning media. Overall, this activity demonstrates that board games can serve as effective learning tools to create a more dynamic and enjoyable educational environment.

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Published
2025-02-21
How to Cite
Muljanto, S., Andini, A., Asri, A., Hasan, D., Agung, A., & Farhi, A. (2025). Training on the implementation of BOMBASTIK Game-Based Teaching Media (Board Game: Fun Learning Media to Increase Student Engagement) at SMAN 6. Indonesian Journal of Community Empowerment (IJCE), 6(1), 43-48. https://doi.org/10.35899/ijce.v6i1.1065